BEXEL SOFTWARE - Mea hana kupanaha no 3D, 4D, 5D a me 6D BIM
BEXELManager He polokalamu IFC i hōʻoia ʻia no ka hoʻokele papahana BIM, i loko o kāna kikowaena e hoʻohui i nā kaiapuni 3D, 4D, 5D a me 6D. Hāʻawi ia i ka automation a me ka hana maʻamau o nā workflows digital, kahi e hiki ai iā ʻoe ke kiʻi i kahi ʻike hoʻohui ʻia o ka papahana a hōʻoia i ka hana kiʻekiʻe loa i kēlā me kēia kaʻina hana no kāna hoʻokō.
Me kēia ʻōnaehana, ʻokoʻa ka hiki ke komo i ka ʻike no kēlā me kēia o ka poʻe i komo i ka hui hana. Ma o BEXEL, hiki ke kaʻana like, hoʻololi a hana ʻia nā hiʻohiʻona, nā palapala, nā papa hana a me nā ʻano hana. Ma muli o kāna palapala hōʻoia haleSMART Coordination view 2.0, hoʻohui i nā ʻōnaehana like ʻole i hoʻohana ʻia e nā lālā o ka papahana a me nā hoa.
Loaʻa iā ia kahi kōpili o 5 solutions no kēlā me kēia pono. BEXEL Manager Lite, BEXEL Engineer, BEXEL Manager, BEXEL CDE Enterprise a me BEXEL Facility Management. ʻO ke kumukūʻai o nā laikini o kēlā me kēia o luna e like me kāu mau pono a me nā mea e pono ai no ka hoʻokele papahana.
Akā, pehea ka hana ʻana o BEXEL Manager? Loaʻa iā ia he 4 kikoʻī kikoʻī a kikoʻī loa e hoʻohana pono ai:
- BIM 3D: kahi i loaʻa ai iā ʻoe ka papa kuhikuhi hoʻokele data, hoʻomākaukau ʻana i nā pūʻolo Clash detection.
- BIM 4D: Ma kēia ʻāpana hiki ke hoʻomohala i ka hoʻolālā, nā hoʻohālikelike kūkulu, ka nānā ʻana i ka papahana, ka loiloi o ka hoʻolālā kumu vs.
- BIM 5D: nā kumu kūʻai a me nā hoʻolālā kālā, ka hoʻolālā papahana ma ke ʻano 5D, ka nānā ʻana i ka papahana 5D, ka nānā ʻana i ke kahe waiwai.
- 6D BIM: hoʻokele hale, ʻōnaehana hoʻokele palapala a i ʻole ʻikepili kumu hoʻohālike waiwai.
ʻO ka mea mua, no ka loaʻa ʻana o kahi hoʻokolokolo o ka polokalamu, pono kahi moʻokāki hui, ʻaʻole ia e ʻae i kahi leka uila me nā kāʻei kapu e like me Gmail, no ka laʻana. A laila e noi ma ka ʻaoʻao kūhelu o BEXEL ka hōʻike hōʻike, e hoʻolako ʻia ma o kahi loulou a me kahi code hoʻāla inā pono. ʻO kēia kaʻina hana a pau i ka manawa koke, ʻaʻole pono e kali lōʻihi e loaʻa ka ʻike. He mea maʻalahi loa ka hoʻonohonoho ʻana, e hahai wale i nā ʻanuʻu o ka faila hoʻokō a wehe ka papahana i ka pau ʻana.
Māhele mākou i ka loiloi polokalamu ma nā wahi a mākou e wehewehe ai ma lalo nei:
- Nānaina: maʻalahi ka mea hoʻohana, maʻalahi e hoʻololi, ke hoʻomaka ʻoe e ʻike i kahi ʻike kahi e hiki ai iā ʻoe ke ʻimi i kahi papahana i hana mua ʻia a hoʻomaka paha i kahi mea hou. Loaʻa iā ia kahi pihi nui kahi mea nui a hana ʻia nā papahana hou, a me 8 menus: Manage, Selection, Clash detection, Cost, Schedule, View, Settings and Online. A laila aia ka papa ʻikepili kahi i hoʻouka ʻia ai ka ʻikepili (Building Explorer), ka ʻike nui e ʻike ai ʻoe i nā ʻano ʻikepili like ʻole. Eia kekahi, loaʻa iā ia ka Luna Hoʻoponopono Hōʻike,
ʻO kekahi o nā mea maikaʻi o kēia polokalamu ʻo ia ke kākoʻo ʻana i nā hiʻohiʻona i hana ʻia ma nā papahana hoʻolālā ʻē aʻe e like me REVIT, ARCHICAD, a i ʻole Bentley Systems. A e lawe aku i ka ʻikepili i Power BI a i ʻole BCF Manager. No laila, ua manaʻo ʻia he kahua interoperable. Ua hoʻonohonoho maikaʻiʻia nā mea hana pūnaewele i hiki i ka mea hoʻohana ke loaʻa a hoʻohana iā lākou i ka manawa kūpono.
- Mea ʻimi hale: ʻO ia ka ʻaoʻao ma ka ʻaoʻao hema o ka papahana, ua māhele ʻia i 4 mau menus a i ʻole tabs (nā ʻeleʻele, spatial structure, Systems, a me Workset Structure). I nā mea, nānā ʻia nā ʻāpana āpau i loko o ke kŘkohu, a me nā ʻohana. He ʻokoʻa kona ke hōʻike ʻana i nā inoa o nā mea, e hoʻokaʻawale iā lākou me kahi (_) inoa o ka hui, ʻano, a i ʻole ʻano mea.
Hiki ke nānā ʻia ka nomenclature ʻikepili i loko o ka papahana. No ka huli ʻana i kekahi mea, kaomi pālua i ka inoa ma ka panel a e hōʻike koke ka ʻike i ke kūlana. ʻO ka hōʻike ʻana o ka ʻikepili e pili ana i ka hana ʻana o nā mea e ka mea kākau.
He aha ka hana a Building Explorer?
ʻAe, ʻo ka manaʻo o kēia papa e hāʻawi i ka mea hoʻohana i kahi loiloi piha o ke kumu hoʻohālike, kahi e hiki ai ke ʻike i nā hemahema ʻike āpau, e hoʻomaka me ka loiloi o nā mea o waho i nā mea i loko. Me ka hāmeʻa "Walk mode" hiki iā lākou ke ʻike i ka loko o nā hale a ʻike i nā ʻano "pilikia" āpau i ka hoʻolālā.
- Hana ʻana i ka ʻikepili kumu hoʻohālike a me ka loiloi: ʻO nā hiʻohiʻona i hana ʻia ma BEXEL ʻo ke ʻano 3D, i hana ʻia paha ma kekahi kahua hoʻolālā ʻē aʻe. Mālama ʻo BEXEL i ka hana ʻana o kēlā me kēia hiʻohiʻona i loko o nā waihona ʻokoʻa me nā pae kiʻekiʻe o ka paʻi. Me BEXEL, hiki i ka mea loiloi ke hana i nā ʻano hiʻohiʻona a me nā animation i hiki ke hoʻololi a kaʻana like me nā mea hoʻohana a i ʻole nā pūnaewele ʻē aʻe. Hiki iā ʻoe ke hoʻohui a hōʻano hou i ka ʻikepili papahana e hōʻike ana i ka mea e hoʻololi ʻia.
Eia hou, i mea e pale aku ai i ka hewa a ua hui pū ʻia nā inoa o nā mea a pau, hāʻawi kēia papahana i kahi module ʻike hakakā e hōʻike ana i nā mea pono e hōʻoia ʻia e pale aku i nā hewa. Ma ka hoʻoholoʻana i nā hewa, hiki iāʻoe ke hana ma mua a hoʻoponopono i nā mea e pono ai i ka hoʻomaka mua o ka hoʻolālā papahana.
- Nānā 3D a Nānā Hoʻolālā: Hiki ia ke wehe mākou i kekahi papahana ʻikepili BIM, me ia e hōʻike ʻia ke kumu hoʻohālike ma nā kihi āpau. Ma waho aʻe o ka hiʻohiʻona 3D, hōʻike ʻia nā hiʻohiʻona 2D, ʻike ortographic, 3D Color Coded view, a i ʻole Ortographic Color Coded View, a hāʻawi pū ʻia ka mea nānā polokalamu. Hoʻohana ʻia nā mea hope ʻelua i ka wā i hana ʻia ai kahi hiʻohiʻona 3D BIM.
Pono nō hoʻi nā manaʻo hoʻolālā inā makemake ʻoe e ʻike i nā hiʻohiʻona kikoʻī loa, a i ʻole e hoʻokele wikiwiki ma waena o nā papahele o ke kumu hoʻohālike a i ʻole hale. Ma ka 2D a i ʻole plan view tab, ʻaʻole hiki ke hoʻohana ʻia ke ʻano "Walk", akā hiki i ka mea hoʻohana ke hoʻokele ma waena o nā paia a me nā puka.
Mea a me na waiwai
Hoʻohana ʻia ka palette material ma ka hoʻopā ʻana i kekahi mea i loaʻa i ka ʻike nui, ma o kēia panel, hiki ke nānā ʻia nā mea āpau i loaʻa i kēlā me kēia mea. Hoʻohana ʻia ka palette waiwai ma ke ʻano like me ka palette material. Hōʻike ʻia nā ʻano āpau o nā mea i koho ʻia i loko, kahi i kū ai nā waiwai analytical, nā palena, a i ʻole nā ana i ka uliuli. Hiki ke hoʻohui i nā waiwai hou.
Ka hana ʻana i nā hiʻohiʻona 4D a me 5D:
I mea e hiki ai ke hana i kahi kŘkohu 4D a me 5D, pono ia e ho'ohana mua i ka pūnaewele, akā na'e, ma o nā ka'ina hana e hana 'ia ai kahi kükohu 4D/5D BIM i ka manawa like. Hana ʻia kēia kaʻina hana i ka manawa like ma o kahi hana i kapa ʻia ʻo "Creation Templates". Pēlā nō, hāʻawi ʻo BEXEL i nā ala kuʻuna e hana ai i kēia ʻano hiʻohiʻona, akā inā ʻo ka mea āu e makemake ai e hoʻokumu i ka ʻike me ka wikiwiki a me ka maikaʻi, loaʻa nā workflows i hoʻolālā ʻia i ka ʻōnaehana.
No ka hana ʻana i kahi hiʻohiʻona 4D/5D, ʻo nā ʻanuʻu e hahai ai: hana i ka hoʻohālikelike kumu kūʻai a i ʻole ka lawe ʻana i kahi mea ma mua, hoʻohua i ka mana kumu kūʻai ma BEXEL, hana i nā papa hana hakahaka hou, hana i nā ʻano hana, hana i nā "Creation Templates" , hoʻonui i ka papa kuhikuhi me ka BEXEL haku haku hana, e nānā i ka animation hoʻonohonoho.
Hiki ke hoʻokele ʻia kēia mau ʻanuʻu a pau no kēlā me kēia loiloi i ʻike e pili ana i ke kumuhana a nāna i hana mua i ia ʻano hoʻohālike i nā ʻōnaehana ʻē aʻe.
- Nā hōʻike a me nā kalena: Ma waho aʻe o ka mea i luna, hāʻawi ʻo BEXEL Manager i ka hiki ke hana i nā palapala Gantt no ka hoʻokele papahana. A hāʻawi ʻo BEXEL i ka hōʻike ʻana ma o kahi puka pūnaewele a me ka module mālama i loko o ka paepae. Hōʻike kēia i waho a i loko o ka ʻōnaehana hiki i ka mea loiloi ke hana i kēia mau palapala, e like me nā hōʻike hana.
- Model 6D: ʻO kēia hiʻohiʻona he Digital Twin "Digital Twin" i hana ʻia i loko o ka BEXEL Manager environment o ka papahana i hoʻohālikelike ʻia. Aia i loko o kēia māhoe nā ʻike a pau o ka papahana, nā ʻano palapala like ʻole (nā palapala hōʻoia, manuals, records). No ka hana ʻana i kahi hiʻohiʻona 6D ma BEXEL, pono e hahai ʻia kekahi mau ʻanuʻu: hana i nā hoʻonohonoho koho a me nā palapala loulou, hana i nā waiwai hou, hoʻopaʻa inoa i nā palapala a ʻike iā lākou i ka palette palapala, loulou i ka ʻikepili i BIM, hoʻohui i ka ʻikepili aelike, a hana i nā hōʻike.
ʻO kekahi pōmaikaʻi ʻē aʻe, hāʻawi ʻo BEXEL Manager i kahi API hāmama e hiki ai ke komo i nā ʻano hana like ʻole a hiki ke hoʻomohala ʻia nā mea e pono ai ma o ka hoʻolālā ʻana me ka ʻōlelo C#.
ʻO kaʻoiaʻiʻo, hiki paha i ka nui o nā poʻe loea i ka ʻāpana hoʻolālā i hoʻopaʻa ʻia i ka honua BIM ʻaʻole ʻike i ke ola o kēia mea hana, a ʻo kēia no ka mea ua mālama ka hui like i kēia ʻōnaehana no kāu mau papahana. Eia nō naʻe, ua hoʻokuʻu lākou i kēia hopena i ka lehulehu, i loaʻa i nā ʻōlelo he nui a ʻoiaʻiʻo, e like me ka mea i hōʻike mua ʻia, loaʻa iā ia ka palapala hōʻoia IFC.
I ka pōkole, he mea hana nui ia - ma ke ʻano maikaʻi - ʻoiai e ʻōlelo kekahi poʻe he mea maʻalahi loa ia. He mea maikaʻi loa ʻo BEXEL Manager no ka hoʻokō ʻana i ke ola holoʻokoʻa o ka papahana BIM, ka ʻikepili ma luna o ke ao, ka pilina palapala a me ka hoʻokele, ka nānā ʻana i nā hola 24, a me ka hoʻohui ʻana me nā kahua BIM ʻē aʻe. Loaʻa iā lākou nā palapala maikaʻi e pili ana i ka mālama ʻana i ka luna BEXEL, ʻo ia kekahi kumu nui i ka wā e hoʻomaka ai e mālama. E ho'āʻo inā makemake ʻoe e loaʻa kahi ʻike hoʻokele data BIM maikaʻi loa.